![]() ![]() I like my idea because it’s not a flat damage upgrade, it scales with current weapon damage. I like to have options while levelling up with my physical bowazon So yes, I agree with you that they would need to balance (update) a lot of things and I think they should start by balancing low level bows (they have not for the most part been touched since they were first introduced and are lacking in updates to contend with the added toughness) as they are not very useful when compared to spirit runeword or other decent uniques. The argument that the bowazon is a ranged class and therefore should be toned down, is not one that I would use, a sorceress or necromancer also have ranged attacks that can do way more damage than any physical bow skill could ever hope to achieve with much less gear invested. ![]() We never had synergies back then, just now we are seeing synergies being introduced to MS. On top of that to make matters worse, bows lagged behind in damage upgrades which effectively nerfed bowzons physical skills damage even more. Monsters got buffed and bow skills got nerfed hard. Bowazons physical skills could easily one-shot tough monsters with ease. I don’t know if you remembered this but way back in the early day’s monsters used to be a lot weaker. I am more interested in introducing fun game mechanics that complement certain playstyles and that also scale with current weapon damage to keep balance favorable. D3 does have unique quivers, but the damage outputs are vastly different. This was just a fun idea I wanted to throw out there to perhaps inspire the dev’s to create something fun for a future patch I also think these mods complement her playstyle and provide interesting mechanics to her kit, both for single player and group play. All these mods scale with weapon damage and in my honest opinion, I think low level bows/crossbows updates fell behind a long time ago. I think this should be a low to mid-level item to help the amazon through her leveling process if you want to level with physical bow skills. I believe this will be balanced because there will always be a hard cap on the total magic damage output because let’s be honest, low-level bow damage is lacking when used with low level physical skills The physical damage to magic damage conversion is a powerful mod that scales to her weapon throughout her leveling process. Replenish quantity is a quality-of-life mod for her since you want to have very fast attack speed which eats up her arrows resource. I would love to have an item like this in a future patch once Blizzard finishes prioritizing their checklist of things they want to do first. The chance to pull enemies together is a really fun mechanic that goes beyond adding power to her kit, it adds a new functionality through board control. ![]() The damage increase by range compliments a playstyle for players wanting to “snipe” from long range. ![]() I wanted something that was custom made for the amazon and her skills. I thought about this item because bowazons lose out on an offhand weapon stats stick.
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